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Splinter Cell: Pandora Tomorrow
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Game Name:
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Splinter Cell: Pandora Tomorrow |
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Console:
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PC |
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Reviewed:
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Unknown |
“Thankfully this box contained a game”
Splinter Cell: Pandora Tomorrow is a third person sneaker that puts you in the hi-tech latex pants of Sam, our favourite middle-aged spy, who’s primary objective is the infiltration of secure locales to acquire/destroy sources of information. SC: PT was developed by a different team to that of the original Splinter Cell, but still under the ever watchful eye that is Ubisoft.
“Join the army they said, see the world they said”
Eight Missions will take you around the globe, from the subterranean railway systems of Paris, the lush Jungles of Indonesia to the tension filled streets of Jerusalem. The levels are visually splendid and of a sufficient size, a downside being they tend to be linear forcing the player down a single path. This eliminates any tactical advantage that may have been gained by approaching situations from different angles or perhaps avoiding them all together. Often a “Mission Failed” screen will result from performing actions outside of those the developers have accommodated for. This ties in directly with the games heavy (yet not excessive) use of scripted sequences to tell the story in the form of conversations that you need to eaves drop on or partake in. Such conversations are lifted by actors such as Dennis Haysbert (Lambert) from the series “24” and Michael Ironside (Sam) from the cult hit “Starship Troopers” and really help enhance what is otherwise a decidingly average audio experience.
“There goes my hip again!”
Sam’s gear will be familiar to most, except for the pistols new laser sight for those precision shots and the ability to whistle which lures guards. As usual shadows are your best bet of advancing, but frequent physiotherapist visits have resulted in a newfound ability to jump and grab previously unreachable ledges as an extension from the trademark split jump.
“The light at the end of the tunnel”
Using the same engine and being somewhat shorter than the original, SC: PT is more of an extension, rather than a true sequel. The addition of MP and little tweaks to the game play make it a worthy addition to the series, and to the collection of any stealth game fans.
“He’s not alone.”
While Sam may be a loner, not everyone likes to play alone. The developers have created a very unique, extremely fun objective based multiplayer (Via LAN and Online) mode that pits agile and cunning spies against heavily armed and technologically advanced mercenaries.
Overall
More of what made the original great, with a MP mode to match.
8/10
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