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Special Forces : Nemesis Strike

Game Name: Special Forces : Nemesis Strike
Console: PC
Reviewed: Unknown

There are certain games that arrive on the shelves that just can’t seem to get anything right. No matter how much they try, they just can’t manage to do anything worth while. Adding new, innovative features? Who cares, at least get the fundamentals right! At least concentrate on making the game enjoyable. Sadly, Special Forces: Nemesis Strike is one such game.

Your time will be spent going through missions, fighting incredibly easy enemies, saving dumb hostages, and dispatching bosses that would make your mother laugh at how simple they are. At least you get to do these things in two ways. Two characters that you play as in Special Forces: Nemesis Strike are Raptor and Stealth Owl. The former will let you run-and-gun, tearing apart everything in your path with little problem. The latter is just how he sounds, taking you through boring and poorly designed levels and forcing you to use stealth (thanks to Stealth Owl’s terrible aim) in order to kill enemies.

The levels are boring, the storyline doesn’t matter, the enemies are stupid, the enemy snipers are ridiculously accurate while standard foes have no aim whatsoever, the vehicles have terrible handling, and the game looks quite pathetic to top it all off. Yes, Special Forces: Nemesis Strike indeed can not get a single aspect right. Add on to that gameplay flaws and quirks that should have been worked out prior to release and you have a poorly designed game from the ground up. You would hope there would be some redeeming factor, but sadly there is nothing.

At least the game should look good, right? Wrong. The game looks terrible. The frame rates are definitely good, but that doesn’t balance out the sparse, bland environments, incredibly low resolution visuals, jaggedy edges, poorly designed and animated characters/animations, and overall blurry and poorly drawn models. Special effects? Terrible indeed, nothing to please the eyes will be found here.

So, the gameplay is horrible, the graphics are painful, what about the sound, you ask? Again, nothing to redeem the game here. The gunfire sounds very poor and lacks punch, not to mention it doesn’t sound realistic. The music is also uninspired and will annoy you more than add anything substantial to the game. The voice-overs sound like a poorly dubbed Japanese import movie and the lines of dialogue are equally as poorly written, doing little to add to an already boring storyline.

Special Forces: Nemesis Strike (or CT Special Forces: Nemesis Strike, it seems like the game has a dual personality syndrome) ends up being a bland FPS that is just boring to play and gets all of the fundamentals wrong. Terrible story, poorly refined gameplay elements, voice acting that may make you puke, and visuals that look more like a Playstation game then a PC or Xbox title all cumulate to make Nemesis Strike a simply terrible game that all gamers would be heavily advised to avoid at all costs. Literally, you would be better advised to pay to NOT play this game.

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