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Rome : Total War
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Game Name:
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Rome : Total War |
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Console:
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PC |
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Reviewed:
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Unknown |
Rome: Total War. This is a name that gamers everywhere should have marked down. The game will go down in history as being one of the best strategy games of all time. Take all the Total War games ever made, combine all their best aspects and times that by ten and you get just the beginning of what Rome: Total War has to offer. It is simply one of the best games ever made.
Rome has the same basic setup and control of the first two games. The game places you in control of the empire of your choice on a very large game map. The game might seem overwhelming at first due to the size of the game, the map is just huge each territory has buildings and units in it that you can manage, and each territory can be used to build more buildings or create more units. This sheer size may deter some of the faint of heart, but any who have played Total War games before or who love strategy games will pick it up quick and will find that this is one of the best games ever made.
The new map is now fully 3D and very impressive indeed. The new map offers a ton more strategy and makes the game more in depth by allowing players to customize unit placement. Now, gamers can put their units on mountains for defense or hide their armies in forests and ambush enemy units passing by. Strategists can also place their border forts in smart positions to be able to detect any army trying to ambush your city. The map is just very in depth and creative. Another aspect of the gameplay is the real-time battle system. The new engine powering the battles is simply breathtaking. You can witness 10,000 fully 3D units battling each other in what can only be described as the best thing to ever happen to real time strategy games. Units will be crushed and tossed from attacking elephants, cavalry charges will blast their way through enemy formations, units will scale castle walls and go hand to hand on the battlements, and all of it just looks and feels so good all around.
Now we step into the graphics theater. Unlike previous games, every single unit is a fully modeled 3D character. Each one has its own AI and combat animations. It is just crazy to see thousands upon thousands of full 3D units fighting each other as now their weapons actually clash and they actually kill each other, in comparison to previous games where paper machete units would simply have generic slashing attacks until the other unit died. Although the units aren't incredibly detailed, which really would be impossible to do, the simple fact that 10,000 units can be on screen at once is the amazing aspect of this game. The battles are pretty much the main graphics here.
Sound wise, the game is a little mixed. Like previous Total War games, the background music playing on the map screen is definitely good at first, but it gets old and annoying very quickly. However, in battles, the music and sound effects complement the graphics perfectly. You will hear clings and clangs as swords clash, the stomping of literally thousands of boots and hooves, and the war cries of your armies. The fast tempo of the musical score also stays in tune with the pace and feel of the battle, which really draws you into the action. Overall, it sounds pretty good.
Rome: Total War ends up being simply one of the best games of all time and is definitely a contender for the game of the year. It looks great, it plays great, it sounds good, and it is just epic in all aspects. If you are looking for a strategy game, look no further, Rome: Total War is here.
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