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Capcom Fighting Evolution
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Game Name:
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Capcom Fighting Evolution |
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Console:
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Lynx |
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Reviewed:
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Unknown |
Crossover fighters have been very prevalent in the past, however they have been a little slow in reaching the shelves recently. This is probably for very good reason seeing as how they rarely see overly great sales. They are primarily meant to be arcade fighters rather than console games. Nevertheless, Capcom has decided to go at it again with Capcom Fighting Evolution.
Like most of these types of games, Capcom Fighting Evolution is essentially just a 2D fighter with some spiffy little special effects. The characters are all cartoons, no 3D here. The levels are not interactive or 3D like you’ve come to expect from games like Soul Calibur and Mortal Kombat. The game uses a tag-team type fighting setup like most arcade fighters, allowing you to switch between fighters and even used tag-team moves for big damage.
There really aren’t too many modes to be found. Mostly it is just a basic single-player title with some Xbox Live play thrown in for good measure. You can either play through a single-player mode against computer opponents and train yourself or face off with friends through either offline or online gaming modes. Luckily, the game’s simple fighting system is both easily accessibly while I at the same time very fun and addicting. There are plenty of moves, there are all well animated, and there is only a 6 button scheme that makes controlling the fighters very easy.
There are many characters to choose from. The roster includes over 20 different fighters, mostly hailing from five different Capcom fighting games, including Street Fighter II, Street Fighter Alpha, and DarkStalkers, amongst others. Each has a good selection of moves available and each has a supermove unique to their character. It is always nice seeing familiar characters.
The game looks and sounds pretty much just like you would expect. The graphics are all cartoony given that the characters are just that and the levels are all 2D with static drawn uninteractive backgrounds. But the special effects and characters are all well designed and animated. Sound wise, the music is fairly solid and the sound effects all contribute property to the look and feel of the game.
Capcom Fighting Evolution doesn’t offer too much reason to replay the game once finished. There are only a few modes to go through, and only the Xbox version features online play. For this reason, once you get bored of the game you are most likely done with it unless you manage to find a friend who absolutely loves the game as well so you both can spend countless hours playing each other.
Capcom’s newest fighter isn’t anything overly special or innovative. It offers the bare minimum of what you would expect from a fighter of this sort and that is it. There is really no reason to dish out the money required for it. A rental may be worth it if you absolutely love arcade fighters, but that is just about it. Other than that, this title is overshadowed by many other better fighters currently available.
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